Designing & Evaluating an Intuitive VR Environment for Everyday Tasks

An end-to-end VR/HCI research project investigating interaction intuitiveness, training, and the transfer of gaming experience to immersive environments.

Role: Researcher & Developer

Team: Independent / Sole Developer & Researcher

Tools: Unity · Oculus Quest 2 · Python/R (whichever you actually used for analysis) · Statistical Modeling

Study: 90 participants · 8 VR tasks · 3 training conditions 

Built independently from concept to results.